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Games Developed at UQAT

Hector The Dragon (April 2022) - Gameplay/Systems Co-Designer, Unreal Blueprint & Level Designer
Co-developed with: Antonin Doucet & Étienne Bourgouin (Gameplay/Systems + Programming),
Charles Gaudet (Level & Sound Design)

Lead Artists: Marianne Champagne-Hamel, Sophie Payette
Artists: Pierre-Alexandre Newbury, Hannah Lauzon, Victor-Emmanuel Burelle

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The Underground (April 2022) - Gameplay, Systems & Level Co-Designer
Co-developed with: Antonin Doucet (Gameplay/Systems + Programming), Jordan Lapointe (UI + Level) & Étienne Bourgouin (Gameplay/Systems + Programming)

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Nassau (December 2021) - Systems/Combat Designer & UI
Co-developed with: Charles Gaudet, Isaac Roy & Antoine Turgeon

Combat Simulation (Excel):
https://docs.google.com/spreadsheets/d/1M-KElbbOfSJ5ltV4AX9XYfcSv28Qe_R4JXdewEU1TSk/edit?usp=sharing

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Sackboyana Jones (April 2021) - Designer & Testing/QA
Designers/Programmers: Charles Caron, Léonard Remartini, William Valek Coulombe, Philippe Cloutier, Frédérik Roberge Locat
Artists: Audrey Martel, Éloïse Blais, Camille Bourque & Gabrielle Rodier
Leads: Charles Caron & Philippe Cloutier

More Info: https://www.behance.net/gallery/118834881/Sackboyana-Jones

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Fame Grinder (December 2020) - Narrative Designer / Writer
Project Lead: Leonard Remartini

More Info:
https://leonardremartini.carbonmade.com/fame-grinder-1

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Wazabi (November 2020) - Puzzle & Level Designer / Co-Systems Designer
Co-created with Nicolas Fournier (Co-Systems Designer / Lead Programmer)

Download Link:
https://drive.google.com/file/d/1Hfxcc7cvXp1nQcozsw2u_WaWbkSR4pSY/view?usp=sharing

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Unstable Company (April 2020) - Narrative Designer / Writer
Co-created with: Frédérik Roberge Locat, Léonard Remartini, Joey Bruneau, Charles Caron & Lucas Homont

Hector The Dragon (April 2022) - Gameplay/Systems Co-Designer, Unreal Blueprint & Level Designer
Co-developed with: Antonin Doucet & Étienne Bourgouin (Gameplay/Systems + Programming),
Charles Gaudet (Level & Sound Design)

Hector The Dragon (April 2022) - Gameplay/Systems Co-Designer, Unreal Blueprint & Level Designer
Co-developed with: Antonin Doucet & Étienne Bourgouin (Gameplay/Systems + Programming),
Charles Gaudet (Level & Sound Design)

The Underground (April 2022) - Gameplay, Systems & Level Co-Designer
Co-developed with: Antonin Doucet (Gameplay/Systems + Programming), Jordan Lapointe (UI + Level) & Étienne Bourgouin (Gameplay/Systems + Programming)

The Underground (April 2022) - Gameplay, Systems & Level Co-Designer
Co-developed with: Antonin Doucet (Gameplay/Systems + Programming), Jordan Lapointe (UI + Level) & Étienne Bourgouin (Gameplay/Systems + Programming)

Nassau (December 2021) - Systems/Combat Designer & UI
Co-developed with: Charles Gaudet, Isaac Roy  & Antoine Turgeon

Combat Simulation (Excel):
https://docs.google.com/spreadsheets/d/1zMsN7n9LXEvJit6ylk2jCt_5vZVZd3J3kNeu4npKdCU/edit?usp=sharing

Nassau (December 2021) - Systems/Combat Designer & UI
Co-developed with: Charles Gaudet, Isaac Roy & Antoine Turgeon

Combat Simulation (Excel):
https://docs.google.com/spreadsheets/d/1zMsN7n9LXEvJit6ylk2jCt_5vZVZd3J3kNeu4npKdCU/edit?usp=sharing

Sackboyana Jones (April 2021) - Designer & Testing/QA
Leads: Charles Caron & Philippe Cloutier

More Info: https://www.behance.net/gallery/118834881/Sackboyana-Jones

Sackboyana Jones (April 2021) - Designer & Testing/QA
Leads: Charles Caron & Philippe Cloutier

More Info: https://www.behance.net/gallery/118834881/Sackboyana-Jones

Fame Grinder (December 2020) - Narrative Designer / Writer
Lead: Leonard Remartini

More Info:
https://leonardremartini.carbonmade.com/fame-grinder-1

Fame Grinder (December 2020) - Narrative Designer / Writer
Lead: Leonard Remartini

More Info:
https://leonardremartini.carbonmade.com/fame-grinder-1

Wazabi (November 2020) - Level Designer / Co-Systems Designer
Co-created with Nicolas Fournier (Co-Systems Designer / Lead Programmer / 2D Artist)

Download Link:
https://drive.google.com/file/d/1Hfxcc7cvXp1nQcozsw2u_WaWbkSR4pSY/view?usp=sharing

Wazabi (November 2020) - Level Designer / Co-Systems Designer
Co-created with Nicolas Fournier (Co-Systems Designer / Lead Programmer / 2D Artist)

Download Link:
https://drive.google.com/file/d/1Hfxcc7cvXp1nQcozsw2u_WaWbkSR4pSY/view?usp=sharing

Unstable Company (April 2020) - Narrative Designer / Writer
Co-developed with: Frédérik Roberge Locat, Léonard Remartini, Joey Bruneau, Charles Caron & Lucas Homont

Unstable Company (April 2020) - Narrative Designer / Writer
Co-developed with: Frédérik Roberge Locat, Léonard Remartini, Joey Bruneau, Charles Caron & Lucas Homont